The inclusion of sex and nudity in video games has been a controversial topic since the early days of the industry.
While many video games have used scantily clad images or characters to sell or enhance games, some go further, using sex acts or nudity as a character motivation, in-game reward, or simply as a gameplay element.
Maxwell Sim, a 48-year-old after-sales customer liaison officer for an Oxford Street department store, is 'unexceptional’ in every way.
One of the earliest video games (if not the first) to feature sexual themes was the 1981 text-based Softporn Adventure, published by On-Line Systems for the Apple II.
Despite the increased sales (due to one of the first instances of video game controversy), Mystique went out of business after only releasing these three games.
A company named Playaround began distributing these games packaged in 2-in-1 "double-ender" cartridges.
The farther north Max drives, with only the seductive tones of his satnav for company, the more unhinged he becomes.
He convinces himself that he is the reincarnation of Donald Crowhurst, the round-the-world yachtsman who in 1969 faked his progress and went mad trying to work out the square root of one before disappearing overboard.